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Scuba Diver - 3D Game Ready Character

This is an original 3D Character Model created as part of a personal project alongside Andrea Fanelli. Andrea created the high-poly version of the scuba mask and the oxygen tank, which I then integrated as part of a character mesh I sculpted in ZBrush.

Check out his part of the work here! - https://www.artstation.com/artwork/qe4QgL

After completing the ZBrush sculpt, I retopologized the character and unpacked the UVs in Maya. From there, I exported the mesh to Painter and baked the high poly model onto the low poly mesh. Once the texturing was complete, I used AccuRig to pose the character, and rendered the various passes with Marmoset. The turnaround video was created with DaVinci Resolve.

The overall model is composed of 63,922 triangles and four texture sets.

Four Materials were used in the creation of this character.

Four Materials were used in the creation of this character.